Licenses & attribution Close Paizo Community Use Policy
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ORC License attribution notice
This work includes material from Gatewalkers Player's Guide (Remastered) , Paizo Blog: Foolish Housekeeping and Other Articles , Pathfinder #201: Pactbreaker , Pathfinder #202: Severed at the Root , Pathfinder #204: Stage Fright , Pathfinder #207: The Resurrection Flood , Pathfinder #210: Whispers in the Dirt , Pathfinder #213: Thirst for Blood , Pathfinder #216: The Acropolis Pyre , Pathfinder #217: Death Sails a Wine-Dark Sea , Pathfinder #218: Titanbane , Pathfinder #219: Lord of the Trinity Star , Pathfinder #220: Crypt of Runes , Pathfinder Adventure Path: Gatewalkers , Pathfinder Adventure Path: Hell's Destiny , Pathfinder Adventure Path: Hellbreakers , Pathfinder Adventure: Prey for Death , Pathfinder Battlecry! , Pathfinder Claws of the Tyrant , Pathfinder Dark Archive (Remastered) , Pathfinder Guns & Gears , Pathfinder Howl of the Wild , Pathfinder Impossible Magic , Pathfinder Lost Omens Cheliax, Infernal Inheritance , Pathfinder Lost Omens Divine Mysteries , Pathfinder Lost Omens Draconic Codex , Pathfinder Lost Omens Hellfire Dispatches , Pathfinder Lost Omens High Seas , Pathfinder Lost Omens Rival Academies , Pathfinder Lost Omens Shining Kingdoms , Pathfinder Lost Omens Tian Xia Character Guide , Pathfinder Player Core , Pathfinder Player Core 2 , Pathfinder Rage of Elements , Pathfinder Season of Ghosts Hardcover Compilation , Pathfinder Treasure Vault (Remastered) , Pathfinder War of Immortals , The Dead God's Hand , © Paizo Inc., used under the ORC License. The ORC License is available at paizo.com/orclicense and is registered with the U.S. Copyright Office, Library of Congress, TX 9-307-067.
Open Game License content
Rules text on this page drawn from Pathfinder #147: Tomorrow Must Burn , Pathfinder #148: Fires of the Haunted City , Pathfinder #149: Against the Scarlet Triad , Pathfinder #150: Broken Promises , Pathfinder #151: The Show Must Go On , Pathfinder #152: Legacy of the Lost God , Pathfinder #153: Life's Long Shadows , Pathfinder #156: The Apocalypse Prophet , Pathfinder #157: Devil at the Dreaming Palace , Pathfinder #159: All or Nothing , Pathfinder #163: Ruins of Gauntlight , Pathfinder #164: Hands of the Devil , Pathfinder #166: Despair on Danger Island , Pathfinder #167: Ready? Fight! , Pathfinder #168: King of the Mountain , Pathfinder #170: Spoken on the Song Wind , Pathfinder #171: Hurricane's Howl , Pathfinder #172: Secrets of the Temple-City , Pathfinder #174: Shadows of the Ancients , Pathfinder #175: Broken Tusk Moon , Pathfinder #176: Lost Mammoth Valley , Pathfinder #177: Burning Tundra , Pathfinder #178: Punks in a Powder Keg , Pathfinder #180: The Smoking Gun , Pathfinder #181: Zombie Feast , Pathfinder #184: The Ghouls Hunger , Pathfinder #187: The Seventh Arch , Pathfinder #191: The Destiny War , Pathfinder #194: Cult of the Cave Worm , Pathfinder #195: Heavy is the Crown , Pathfinder #199: To Bloom Below the Web , Pathfinder Advanced Player's Guide , Pathfinder Adventure: Night of the Gray Death , Pathfinder Adventure: The Fall of Plaguestone , Pathfinder Adventure: The Slithering , Pathfinder Book of the Dead , Pathfinder Core Rulebook , Pathfinder Dark Archive , Pathfinder Dark Archive (Remastered) , Pathfinder Extinction Curse Player's Guide , Pathfinder Fists of the Ruby Phoenix Hardcover Compilation , Pathfinder Gamemastery Guide , Pathfinder Guns & Gears , Pathfinder Kingmaker , Pathfinder Lost Omens Absalom, City of Lost Omens , Pathfinder Lost Omens Ancestry Guide , Pathfinder Lost Omens Character Guide , Pathfinder Lost Omens Firebrands , Pathfinder Lost Omens Gods & Magic , Pathfinder Lost Omens Hellfire Dispatches , Pathfinder Lost Omens Highhelm , Pathfinder Lost Omens Impossible Lands , Pathfinder Lost Omens Knights of Lastwall , Pathfinder Lost Omens Legends , Pathfinder Lost Omens Monsters of Myth , Pathfinder Lost Omens Pathfinder Society Guide , Pathfinder Lost Omens The Grand Bazaar , Pathfinder Lost Omens The Mwangi Expanse , Pathfinder Lost Omens World Guide , Pathfinder Secrets of Magic , Pathfinder Stolen Fate Player's Guide , Pathfinder Wake the Dead #2 , Pathfinder Wake the Dead #3 , Pathfinder Wake the Dead #4 is Open Game Content, licensed under the Open Game License v1.0a, reproduced in full below. The diagrams, layout and code are not Open Game Content.
Data and icons
Rules data comes from the foundryvtt/pf2e project (github.com/foundryvtt/pf2e), release pf2e-8.6.1. The action icons use the community-made Pathfinder2eActions font, created by Reddit user u/baughberick and distributed by foundryvtt/pf2e. Pathfinder is a trademark of Paizo Inc.; this is unofficial fan material. Diagrams are drawn by Mermaid (MIT) with the ELK layout engine, loaded from the jsDelivr CDN, so this page needs a network connection.
Open Game License Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc. (“Wizards”). All Rights Reserved.
1. Definitions: (a)“Contributors” means the copyright and/or trademark owners who have contributed Open Game Content; (b)“Derivative Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) “Distribute” means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)“Open Game Content” means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) “Product Identity” means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) “Trademark” means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) “Use”, “Used” or “Using” means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) “You” or “Your” means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.
3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.
5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder’s name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.
8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.
9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.
12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.
14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.
15. COPYRIGHT NOTICE: Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. System Reference Document © 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter. Additional Open Game Content from the Pathfinder sourcebooks listed on this sheet, © Paizo Inc.